FORTNITE DEFIANCE ZERO-Build Tournament

Infinite Nites #DefianceFortnite ZERO-Build Tournament Rules

Location: MAP Technologies, 322 West Baltimore Street, Baltimore, MD 21201

Tournament Dates and Time

September 17th

Door opens @ 4 PM. Tournament starts at 6 PM.

Tournament Cost & Registration

SOLO Zero-Build – Tournament cost is $10 per participant.

DUOS Zero-Build – FREE!

Tournament Scoring and Prizes

Participants will play 1 public matches of ZERO-Build to try and earn as many points as possbile. The participant with the highest point total wins 1st place, second highest score wins 2nd place and the third highest score gets 3rd place.

SOLO Tournament

  • 1st Prize – 5000 vBucks

Points and Ranking

  • 10 points for a victory
  • 5 points for Top 10 finish
  • 2 points for a Top 25 finish
  • 1 point for each elimination

Scoring Example – if a player makes a Top 10 finish and gets 3 eliminations in a match, that player earned a total of 8 points for that that.

Rules and Regulations

Registration before date of tournament is required. During tournament day, we will NOT accept walk-ins.

After you register for a tournament, if you are not able to make it on tournament day, you must give 24-hour notice. If you no-show without giving 24-hour notice you will be ineligible for the very next two tournaments.

Tournaments are held in person. Remote PC play is not allowed.

Players who are waiting to play must not bother other players. If you are caught distracting a player you may be disqualified from the tournament.

DO NOT walk in front of another player’s game while they are playing.

It is recommended that players bring their own controllers and headsets. HEADSETS WILL NOT BE PROVIDED.

Mouse and keyboard are NOT allowed.

We do not provide batteries for wireless controllers. If you bring a wireless controller, you must supply your own batteries. If your controller runs out of batteries during tournament play, the match will not be stopped!

LAG/CONNECTION ISSUES – Inform a tournament facilitator if you run into any lag issues as soon as they happen. Once the match is over, lag or connectivity complaints will be ignored. In the event, the lag issue deemed to make the match unplayable. The match will be restarted, systems will be reset and players will play a new game.  Lag is common and minor lag issues will be allowed and play will continue. If a player is found to be using lag issues as an excuse to start over, that round will be forfeit and the player will be disqualified from the tournament.

If you have questions or would like to register for the tournament, please contact Infinite Nites at infinitenites1@gmail.com or use the contact form below:

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